What is a playtest? What is a prototype?
A playtest is an event where game designers get players to try an early, unfinished version or component of their game (also known as a prototype). Since games are interactive and designed to be played by people, playtesting is in integral part of game design. Game designers can only make educated guesses at how people will interact with their game systems and with any technology they’ve chosen to use. Often, players act in surprising and unexpected ways, which can break the game, break the technology, show that something is way more fun or way more boring than the designer thought. Through play testing, game designers get a clearer picture of what to fix, what to change and what to remove so that the final product is more polished, professional and most importantly, more fun!
This process can be used to improve all manner of projects, not just games.
If you’d like to playtest your game or creative innovation at a Playup Perth event, you can find more details here.